Andrew is mostly responsible for our spiffy online store, but has also worked on OmniOutliner and OmniGraffle and contributes to various of our products as a member of the user experience team. In his past, Andrew wrote traffic control systems software for five years before escaping VMS, DOS, and Atlanta. His flight took him to Seattle where he worked on AT&T Cellular Services’ NeXTstep-based cellular offerings software for a year and a half before landing at Omni.
Andrew has been programming since the early eighties (which also explains his taste in music). He was first able to program on NeXTstep around 1990, and was delighted to magically find himself a Mac developer after Apple bought NeXT at the end of 1996. He worked on major consulting projects in Omni’s past, including AirMail—a NeXTstep-based OpenMail client, Standard & Poor’s Personal Wealth, and the YourSchoolShop.com and GreaterGood.com cause-based web sites, but gets to focus on Omni’s own applications now that we have transitioned from consulting to consumer software.
Coming as he does from the deep South, Andrew fails to appreciate the fine seafood on offer in Seattle, but wishes there were more good southern BBQ restaurants nearby, though the lack of sweet iced tea is probably good for him.
In 1995, Tom abdicated his position as a research consultant at the University of Washington, where his responsibilities included saving Pacific Northwest salmon stocks from near certain extinction. Publicly, he’ll tell you that his reasons for leaving such a heroic and selfless job basically stem from disillusionment with senators Ted Stevens and Slade Gorton from Alaska and Washington, respectively, who corrupted Tom’s science from “how can we help these species recover” to “what’s the largest number of fish I can I kill and still maybe get away with it?”. His decision had nothing to do with money or groupies. Honest.
Since joining Omni at that time, Tom’s major clients have included Standard & Poors, Adobe Systems, Inc., Food.com, and MacPlay, Inc. Tom was recently placed in charge of the sheep dip, and is at present diligently installing bugs in OmniPlan to keep Mr. Kwong busy. In his spare time, he can be found in the North Cascades, leaping from tree to tree.
Andrew has, in chronological order: been born, played sports, earned degrees in computer science and music theory, escaped Indiana, gotten hitched, saved the environment, come to work at the Omni Group, and fathered an unreasonably cute child.
His best attributes include, in random order: nerd cred (he has been caught talking to himself in Ewok), a handsome face (he was once mistaken for Josh Groban by a woman wearing a Josh Groban jacket), and mad skillz (see: the ever-improving OmniFocus).
He is also very humble, which is why his wife wrote this bio.
Before joining Omni, Curt was already a long-time user of OmniGraffle, OmniOutliner, and OmniFocus. He once procrastinated for three months on his PhD dissertation by writing OmniOutliner scripts to manage his task management system. Being a bright guy, the irony was not lost on him.
Curt came to the Omni Group from Rose-Hulman Institute of Technology, where he was an associate professor of Computer Science and Software Engineering. He wanted see how great software is made in the real world these days. It seems to involve great people, a passion for making beautiful things, and extraordinary amounts of coffee. Since he’s a fan of all three, he decided to stick around. At the Omni Group Curt is working primarily on OmniOutliner.
Curt started his professional life as an electrical engineer with IBM and Procter & Gamble. After ensuring the uninterrupted supply of mouthwash for the free world, he decided to pursue his love of bits and bytes, earning his PhD in Computer Science from Iowa State University in 2005. When not programming, Curt can be found on the roads and trails around Seattle wearing out another pair of running shoes or hiking boots.
Jim Correia is a 2003 summer blockbuster about a group of heroic scientists and their trip to the center of the earth to save the planet by detonating nuclear weapons. Oh wait, no… that’s “The Core”.
Jim Correia is a roasted marshmallow and a piece of chocolate sandwiched between two pieces of graham cracker, traditionally enjoyed around a campfire. Oh wait, no… that’s a S’more.
During his career, Jim Correia has written great code for the Omni Group, Bare Bones Software, and the SimCalc Project at the University of Massachusetts. He once spent a summer searching for exotic mesons. He also refuses to write a bio and recently took the shrink wrap off his bookcase.
Tim developed his first iOS application in 2008 as a fun weekend project on a then-new iPhone 3G, with no real intention of expanding his Objective-C skills. Years later, he somehow managed to leverage that project (and the several dozen since) into a full-time career with Omni, where he primarily works on OmniFocus.
In the interim, Tim earned his B.S. from Rose-Hulman Institute of Technology, where he helped develop several computer science courses and tried to force other students to learn about Ruby and GitHub. After graduating, Tim returned for his Masters of Engineering Management, which consisted mostly of cross-listed software engineering courses. Between classes, he spent an inordinate amount of time writing open-source software (which is a fancy way to say “Minecraft server plugins”).
Tim moved to Seattle from the suburbs of Chicago, bringing with him a MacBook Pro and a 42U server rack. He maintains that the Nintendo 64 is the best gaming console and has a deep affinity for Starbucks, which coincides well with Omni’s location.
Wim is afraid of both cameras and bios. ← That’s pretty much all this web page has ever said about Wim, but
recently several years ago we learned some interesting information about Wim’s childhood that we thought we would share. Years ago, a youthful and enterprising Wim installed a theremin behind a wall in his family’s home - then he wired it into their intercom system. Whenever an unsuspecting victim would walk by, the instrument would come to life, filling the house with eerie wails.
Now you know something about Wim, and, if you’re like some of us, you’ve learned what a theremin is. Hooray!
Ryan was born and raised in Syracuse, NY which explains why he thinks that Seattle has fabulous weather year-round. In a previous life, he was a mechanical engineer and spent a few years designing airplane engines (so, yes, you should be afraid to fly). After realizing that he enjoyed algorithms and conditional loops over gears and coefficients of friction, Ryan went back to school and got his Masters in CS from George Washington University in 2003.
When not programming, Ryan can be found outside on either a trail or a bike.
He works so that he can support his soccer habit and is still expecting a call from the national team.
Kyle comes to Omni from Loyola University Maryland, where he started as an Economics major and finished with a B.S. in Computer Science. He has been programming for most of his life, on projects ranging from web-delivered educational games to video game modifications. In his spare time, Kyle roams Seattle looking for free WiFi access points.
Greg Titus is currently development lead on OmniPlan, after spending much of his time before that on OmniGraffle 2, 3, and 4.
Greg joined Omni Development in late 1993, just after the company was incorporated. He came to Omni after four years at Microsoft, where he concentrated on software development tools and internet applications, helping to develop automated system testing software for OS/2 and Windows 3.1, internet FTP and SMTP servers for Windows NT, and designing a debugger of distributed object-oriented programs for the cancelled Cairo operating system.
In his Omni-past, Greg initially specialized in index and database optimization, doing web indexing work for both InfoSeek (now Go.com) and Excite, and implementation of a third-tier database caching architecture for AT&T Wireless Services. Greg has led analysis, design, and development for many of Omni’s past custom consulting projects, including Personal Wealth, Greater Good, and Enterprise Co-op.
Rachael’s a knitter, a D&Der, a video game player, a sports fan, a wife, a sister, a friend, and that crazy lady down the way. Also, sometimes the walking undead. Not often, though.