Animated cursors in OSX
Georg Seifert
georg.seifert at gmx.de
Sat Jun 21 06:19:53 PDT 2008
There are some Programms using custom animated cursors. I remember
Photoshop (a watch with turning arms) and Fetch (the running dog).
Georg
Am 21.06.2008 um 04:44 schrieb Scott Stevenson:
>
> On Jun 20, 2008, at 9:22 AM, Hans Larsen wrote:
>
>> The client asked us to implement their animated custom cursors in
>> the application (I already implemented static ones). I didn't find
>> any documentation online and a few on QuickDraw that are deprecated
>> since 10.4. Since I've never used QuickDraw and all of this is
>> deprecated, I'd prefer to stay away from this kind of solution
>> (which seems messy at best TBH).
>>
>> Is there a way to implement animated cursors easily using AppKit
>> (or any other framework) or am I stuck to either static ones or
>> NSTimer hacks?
>
> This might be obvious, but there is only one animated cursor in Mac
> OS X, which is the spinning wait cursor. And it's used only as a
> last ditch indicator when the app has stopped accepting input. In
> general, animated cursors do not fit with the design of the Mac OS X
> user experience because the're considering distracting rather than
> informative.
>
> If you can, you might want to suggest to your client that a Mac
> version of product would be better received without animated
> cursors. In addition, activity should always be indicated in the
> relevant window, not at the cursor level. So for example, the
> combined pointer/spinner cursors that are sometimes seen in other
> UIs shouldn't be used in a Mac app -- with the possible exception of
> immersive game environments.
>
> - Scott
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