CGContextDrawImage drawing only once
mdpb at gmx.net
mdpb at gmx.net
Mon Jun 9 19:12:36 PDT 2008
Hi
New to the list but I think this is a relative easy question for any
coregraphics developer (which is I guess not me).
I am displaying a series of bitmaps in a window (every so many
seconds), almost like an animation.
I am using CGContextDrawImage to draw the CGImage (created by
CGBitmapContextCreateImage) to the context of my NSView.
I got the CGContextRef of my NSView from the drawRect of my NSView.
Here are the symptoms I run into:
-I can draw one image like this to my NSView
-I can draw another image but it won't get displayed/updated on my
NSView
-if I put my terminal at this point on top of my NSView then the
correct picture shows up (my terminal is set to transparent so I see
the NSView getting updated)
-if I use a counter to display the pictures then I also get the
correct picture displayed (there is no bug in reading the images, its
the displaying part)
What am I doing wrong, is there some kind of flag not set? Thanks
Matt
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