image upside down
Anthony B Arthur
brianarthur at nc.rr.com
Sun Jul 27 21:28:12 PDT 2008
Using the CGContextDrawImage API, does anyone know why my image
displays upside down? This is puzzling. The content from the file
displays correctly, but when I create the image object and display it
within my drawRect:, it comes out upside down. My logic gets the
current context, saves the graphics state, draws the image, then
restores the graphics state, so I think all that is right, but can't
figure out why the image draws upside down??
The same logic works correctly in other views of my app, but for some
reason in this view it does not. Could it have something to do with
the way the subviews are ordered inside the superview? I wouldn't
think drawing with CG is affected by that.
Anyone?
-b
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