OpenGL in an ITunes Plug-In
George Warner
geowar at apple.com
Thu Apr 17 13:44:21 PDT 2008
On Thu, 17 Apr 2008 10:56:22 -0700, "J. Todd Slack"
<mailinglists at jasonandannette.us> wrote:
> I wish to create a UI using OpenGL for use in an ITunes Visualizer
> Plugin.
This seems doable... But cross platform? I don't know. (I don't do
windows... ;-)
> Can anyone tell me how to get started?
> I have the Visualizer SDK already.
>
> Is there anything OpenGL wise that I have to download?
Nope; if you installed the developer tools then your Mac should have
everything you need. We (Apple) don't provide an OpenGL sample but there are
several available on the web; a quick google search turned up several. I
don't know how cross platform they are thou...
Here's one that I've used before: <http://www.imagomat.de/vizkit/>
> Is there a tool, like Interface Builder, that I can drag and drop the
> interface and then use it?
> I basically need to generate Labels, Fields, buttons, standard
> controls. Since this is cross platform, Cocoa is not an option.
Since this is cross platform, No. (Not that there's really a Mac only
solution ether.)
--
Enjoy,
George Warner,
Schizophrenic Optimization Scientist
Apple Developer Technical Support (DTS)
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