Carbon windows and AGL
Philippe C.D. Robert
philippe.robert at gmx.net
Thu Apr 26 15:07:38 PDT 2007
Hi,
I am new to Carbon, so forgive me if this is a stupid question...
I am developing a crossplatform rendering framework (in plain C)
which is supposed to open multiple OpenGL windows, each one in its
own posix thread. On OS X I create the windows using the
CreateNewWindow function and a window event handler:
CreateNewWindow(kDocumentWindowClass,
(kWindowStandardHandlerAttribute|kWindowStandardDocumentAttributes),
&winBounds, &w->winRef);
My problem now is, the so created windows have no decoration at all
and lie in the background. What am I doing wrong?
Thanks,
-Phil
More information about the MacOSX-dev
mailing list