OmniWeb, OmniDazzle, OmniDiskSweeper, and OmniObjectMeter now freeware

by Linda Sharps on February 24, 2009

If you missed our announcement earlier today or this Macworld article, here's the latest from Omni HQ: OmniWeb, OmniDazzle, OmniDiskSweeper, and OmniObjectMeter are now available as freeware. That's right: they're free. You can go download them right now if you want. FOR FREE.

Go ahead, we'll wait.

In anticipation of some curiosity as to why we made this decision:

So . . . uh, why?

We've been thinking about this for a while, especially with regards to OmniWeb. Because we're a small company and we don't have unlimited engineering resources, by necessity certain projects are going to take up more of our attention. Instead of continuing to charge for these four applications, which aren't getting updated as frequently as our other titles, we felt it would better serve the community to make them available at no cost.

Wait! Does this mean you're discontinuing these products?

No. We aren't ruling out future updates at all, and we're keeping our options open. We have lots of ideas for what we'd like to add to these products, and it's possible that at some point we'll have more resources to allocate to them.

Is Omni . . . going out of business? OMG!

Absolutely not. We just had our best year ever, and we're continuing to grow. In fact, we're hiring right now! Tell your talented developer friends!

You SAY free, but I bet I have to fill out a form or send in personal information or otherwise be subjected to some sort of annoying marketing activity to get these apps, RIGHT?

Nope. Just click that fancy “download” button, and you're good to go.

If you have any actual questions that I didn't just make up, please, feel free to leave them in the comments—we'll try to address everything we can.

 

OmniObjectMeter 2.5 is now available

by James on October 19, 2006

Changes in 2.5 include:

  • Known Issues
    • Using a symbol ordering file during linking will confuse OmniObjectMeter.  Setting your Debug build style to not have a symbol ordering file will avoid this issue.

  • General

    • Minor updates to online Help.
    • Turned off some debug logging for release builds.

  • Performance

    • Caches demangled C++ symbol names.
    • Fixed some memory leaks in OOM itself.  OOM still can't run on itself, sadly, or this would have been trivial.

  • Interface

    • Zombies are again selected correctly in the UI when hit (with zombie support enabled in preferences).
    • The restart button no longer warns if the target isn't currently running.  Use 'Restart' in the warning instead of 'Terminate' if we we are restarting.  Also, use sheets for both the restart and terminate warnings.
    • Multiple clicks on the app icon no longer create multiple open panels.
    • Added a 'Send Feedback' menu item.
    • Updated to latest About panel.

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